News & Blogs

START2: A simple, fun way for groups to create art in a virtual city area using a new Unity3D application
We showed groups of students the first phase of development and they loved the 3D graphics, ability to move objects and the chance to experiment.
Today, we will be discussing how to not only pause a Unity 3d game, but also how to slow down and speed up time during game play. All scripting will be in Unity Script. C# programmers should still b
notes from first iED Summit in Madrid Spain where Virtual Worlds looked pretty dated and without compelling use cases
Designing avatar realism is about getting the right balance of key factors including mesh, bones, textures, animations, lighting and overall environment.